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5 advices to estimulate your creativity

If you find yourself in one of those moments when publicity doesn’t flow properly, stress is killing you and your deadline approaches.
If you’ve been here before, KEEP on reading:

Read a lot. The best way of increasing our idea flow is to constantly read. And I’m not talking about only design-related material, but any magazine, [...]

[ More ] November 12th, 2007 | No Comments | Posted in Articles, Creativity |

Graphic design plays a secondary roll in Internet

This article is a little old, and it was extracted from the journal el Pais. Proving what we all know, in graphic designing, less is more.
The best web pages in Internet are simply functional. They all have a concrete objective. Graphic designing has an important, yet limited roll. Don’t try to make out something that [...]

[ More ] November 12th, 2007 | No Comments | Posted in Articles, Corporate Image, Curiosities |

9 rules to design a great logo

It’s very well commented at Vecindad Gráfica: “Every rules was made to be broken”. But it’s important to know what they are, so we can break them knowing what we’re doing.

DONNOT show the customer propositions that will harm you.
How many times do we say “the customer chose the worst proposition I gave him”, then [...]

[ More ] November 9th, 2007 | No Comments | Posted in Articles |

Creative use of PNG

In edenaHP  we’ll be able to read a very interesting article that talks about utilities, advantages and disadvantages when using PNG images. It also shows us how we can achieve a good image quality in our web sites, with PNG’s that are not so heavy.
Source: Bar Blog 2007

[ More ] November 8th, 2007 | No Comments | Posted in Articles, Tutorial |

10 Essential Habits for Freelance Workers

Leo Babauta, of  FreelanceSwitch.com, said that one f the best things of being a freelance is the amount of free time that you can have. When you are having a lot f freedom, if you are nor careful it might become a disaster.
I suggest you to read the 10 Essential Habits for Freelance Workers, in [...]

[ More ] November 7th, 2007 | No Comments | Posted in Articles, Freelance |

The difference betwen B and STRONG in HTML

Thanks to EDENAHP i was able to understand the “difference” between B y STRONG in the HTML code. For me it’s always been the very same thing, until today.
The b etiquette places our text in bold only.
The strong etiquette tells our Internet navigator software (Firefox, Internet Explorer, Opera, etc…) that the text has to be [...]

[ More ] November 6th, 2007 | No Comments | Posted in Articles, HTML |

How to make a magazine?

An interesting post that I saw in SimDalom.com
How to make a magazine? (introduction)
The first step is to write and verify the viability of the idea, it is necessary to write a publishing project that includes:

Target market of the magazine and a sociodemographic analysis. The audience that you want to reach: its number, segments of preference [...]

[ More ] November 6th, 2007 | 2 Comments | Posted in Articles |

The most common misconceptions that graphic designer customers have

“It looks different in front of a monitor”
Customers might indicate you a specific Pantone to be applied into their design. The designer will go ahead and use it in the design, but when the customer sees the preview in his/her computer, the customer will get mad and think “you didn’t use the color I [...]

[ More ] November 5th, 2007 | No Comments | Posted in Articles, Freelance |

The Flash files, Flash is 99% bad?

Like the headline says “Flash is suspect, to be not search engine friendly, unmanageable and not be bookmarked.”
As we know, the use of Flash has become very popular in the last years, and with it many rumors have been borne (some of them are true, and the others are simple rumors) about its usability. [...]

[ More ] November 5th, 2007 | No Comments | Posted in Articles, Flash |

What is Design?

The fact that Delf, of Cuarto Derecha, answer this question called mi attention, because he mention the phrase of the English designer Terence Conran, who says:
I like to think that 98% of the design is common sense. And what it really make it interesting and become it a challenge is the 2% that remain, [...]

[ More ] November 5th, 2007 | No Comments | Posted in Articles |

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